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If you have OmniGraffle Pro, you’ll also learn how to create Tables and Subgraphs from basic objects on the canvas. You will learn how to create, select, resize, and move shapes, how to group and ungroup objects, how to connect objects with lines-including how to adjust the connecting lines and endpoints-and how to add color to your objects using the Fill inspector. Chapter 5, Drawing Basics Here you’ll learn some of the basic ways to draw and create objects on the canvas. Chapter 4 also examines the Stencils built into OmniGraffle and introduces you to Stenciltown. Chapter 4, Using the Inspectors Once you’ve learned about the Tools, you can use the Inspectors to examine the things you draw and modify their properties.
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Chapter 3, The Toolbar and Using the Tools The Toolbar contains all of the drawing tools you’ll need, and this chapter provides you with a quick overview of what each of them do. You’ll learn how to add and manage guidelines, how to work with multiple canvases and layers, and more. This chapter starts out with an overview of OmniGraffle’s Resource Browser, which is how you access other projects and templates quickly, before moving on to highlight all of the canvas’s features. You start out with a blank canvas-a Template-upon which you draw, add text and images, fill shapes with color, and even create actions between objects on different canvases and layers. Chapter 2, Defining and Using the Canvas The Canvas is where most of the work in OmniGraffle takes place. Nothing too deep just the basics to get you rolling. You’ll learn about the Resource Browser, Toolbar, Sidebar, the Inspectors and, of course, the Canvas.
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To help guide you through the documentation and better learn all the things you need to know about OmniGraffle, here’s a list of all of the chapters in this book: Chapter 1, Getting to Know OmniGraffle The first chapter dives right in and gives you a top-down overview of OmniGraffle’s user interface.
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